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ReXGlue SDK
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Files | |
| fetch.h | |
| Fetch constant layouts, texture sampling enums and limits. | |
| format.h | |
| Data, texture, vertex and render target formats and conversions. | |
| packet.h | |
| Command packet opcodes, events and builders. | |
| register.h | |
| Register layouts and the register file. | |
| state.h | |
| Xenos pipeline state, shader and EDRAM enums. | |
| texture.h | |
| Xenos texture info, memory layout and format conversion. | |
| ucode.h | |