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rex::xam::X_INPUT_GAMEPAD Struct Reference

Public Attributes

be_u16 buttons
u8 left_trigger
u8 right_trigger
be_i16 thumb_lx
be_i16 thumb_ly
be_i16 thumb_rx
be_i16 thumb_ry

Member Data Documentation

◆ buttons

be_u16 rex::xam::X_INPUT_GAMEPAD::buttons

Bitmask of pressed buttons, see X_INPUT_GAMEPAD_BUTTON.

◆ left_trigger

u8 rex::xam::X_INPUT_GAMEPAD::left_trigger

Left trigger analog value, 0 to 255.

◆ right_trigger

u8 rex::xam::X_INPUT_GAMEPAD::right_trigger

Right trigger analog value, 0 to 255.

◆ thumb_lx

be_i16 rex::xam::X_INPUT_GAMEPAD::thumb_lx

Left thumbstick x axis, 0 centered and positive right.

◆ thumb_ly

be_i16 rex::xam::X_INPUT_GAMEPAD::thumb_ly

Left thumbstick y axis, 0 centered and positive up.

◆ thumb_rx

be_i16 rex::xam::X_INPUT_GAMEPAD::thumb_rx

Right thumbstick x axis, 0 centered and positive right.

◆ thumb_ry

be_i16 rex::xam::X_INPUT_GAMEPAD::thumb_ry

Right thumbstick y axis, 0 centered and positive up.


The documentation for this struct was generated from the following file: