#include <rex/ui/style.h>
Window background alpha per overlay kind.
◆ operator==()
| bool rex::ui::WindowAlpha::operator== |
( |
const WindowAlpha & | other | ) |
const |
|
default |
Reports whether every field is equal.
◆ hud
| f32 rex::ui::WindowAlpha::hud = 0.5f |
The debug heads up display.
◆ overlay
| f32 rex::ui::WindowAlpha::overlay = 0.92f |
Full size overlays such as the achievements list.
◆ panel
| f32 rex::ui::WindowAlpha::panel = 0.85f |
Panels such as settings and the docked console.
◆ toast
| f32 rex::ui::WindowAlpha::toast = 0.88f |
The achievement toast before its fade envelope.
The documentation for this struct was generated from the following file: