ReXGlue SDK
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rex::ui::WindowAlpha Struct Reference

#include <rex/ui/style.h>

Public Member Functions

bool operator== (const WindowAlpha &other) const =default

Public Attributes

f32 overlay = 0.92f
f32 panel = 0.85f
f32 toast = 0.88f
f32 hud = 0.5f

Detailed Description

Window background alpha per overlay kind.

Member Function Documentation

◆ operator==()

bool rex::ui::WindowAlpha::operator== ( const WindowAlpha & other) const
default

Reports whether every field is equal.

Member Data Documentation

◆ hud

f32 rex::ui::WindowAlpha::hud = 0.5f

The debug heads up display.

◆ overlay

f32 rex::ui::WindowAlpha::overlay = 0.92f

Full size overlays such as the achievements list.

◆ panel

f32 rex::ui::WindowAlpha::panel = 0.85f

Panels such as settings and the docked console.

◆ toast

f32 rex::ui::WindowAlpha::toast = 0.88f

The achievement toast before its fade envelope.


The documentation for this struct was generated from the following file: