ReXGlue SDK
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rex::PointerState Struct Reference

Public Attributes

f32 x = 0.0f
f32 y = 0.0f
u32 window_width = 0
u32 window_height = 0
bool has_position = false

Member Data Documentation

◆ has_position

bool rex::PointerState::has_position = false

True once a motion event arrived outside Locked mode.

◆ window_height

u32 rex::PointerState::window_height = 0

Window height in physical pixels, 0 before the first resize event.

◆ window_width

u32 rex::PointerState::window_width = 0

Window width in physical pixels, 0 before the first resize event.

◆ x

f32 rex::PointerState::x = 0.0f

X in physical window pixels.

◆ y

f32 rex::PointerState::y = 0.0f

Y in physical window pixels.


The documentation for this struct was generated from the following file: