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ReXGlue SDK
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#include <rex/ui/ui_event.h>
Public Member Functions | |
| virtual void | OnUIEvent (const ui::UIEvent &event)=0 |
| virtual void | OnInputEvent (InputEvent &event)=0 |
Receives window and input events on the UI thread.
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pure virtual |
Called for every key, character, mouse button, motion and wheel event, in order. A receiver that consumes the event sets its handled flag.
| event | Valid only during the call. |
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pure virtual |
Called for every window event, in order.
| event | Valid only during the call. |