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rex::kernel::TitlePaths Class Referencefinal
Inheritance diagram for rex::kernel::TitlePaths:
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Public Member Functions

 REX_SETTING (std::filesystem::path, game_root, "", "Game files, mounted as game:, read only unless game_writable is set", kUntilLaunch)
 REX_SETTING (bool, game_writable, false, "Mount game: read write instead of read only", kUntilLaunch)
 REX_SETTING (std::filesystem::path, update_root, "", "Title update files, empty for none", kUntilLaunch)
 REX_SETTING (std::filesystem::path, metadata_root, "{app.root}/metadata", "Achievement icons and other title metadata", kUntilLaunch)
 REX_SETTING (std::string, entry, "default.xex", "Executable under game: that TitleRuntime::Load runs, empty loads none", kUntilLaunch)
 REX_SETTING (std::string, imports, "", "Files under game: the executable may import from, separated by |", kUntilLaunch)
Public Member Functions inherited from rex::SettingOwner
 SettingOwner (std::string_view scope)
virtual ~SettingOwner ()
const std::string & GetScope () const
std::span< SettingBase *const > GetOwnedSettings () const

Additional Inherited Members

Protected Member Functions inherited from rex::NonCopyable
 NonCopyable (const NonCopyable &)=delete
NonCopyable & operator= (const NonCopyable &)=delete

The documentation for this class was generated from the following file: