ReXGlue SDK
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audio_system.h File Reference
#include <span>
#include <string>
#include <rex/apu/audio_driver.h>
#include <rex/platform.h>
#include <rex/module.h>
#include <rex/result.h>
#include <rex/setting.h>
#include <rex/settings_registry.h>
#include <rex/types.h>
#include <rex/utility.h>

Go to the source code of this file.

Classes

struct  rex::apu::AudioStats
class  rex::apu::AudioSettings
class  rex::apu::IAudioSystem

Namespaces

namespace  rex
namespace  rex::apu

Typedefs

using rex::apu::AudioFrame = std::span<const f32, kAudioFrameSamples>

Enumerations

enum class  AudioStreamID : u32

Detailed Description

License
BSD 3-Clause License See LICENSE file in the project root for full license text.