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ReXGlue SDK
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#include <cstddef>#include <memory>#include <unordered_map>#include <vector>#include <format>#include <string>#include <filesystem>#include <optional>#include <string_view>#include <functional>#include <rex/utility.h>#include <span>#include <rex/platform.h>#include <rex/types.h>#include <rex/memory.h>#include <rex/kernel/types/status.h>#include <rex/memory/stream.h>#include <rex/kernel/types/content.h>#include <rex/result.h>#include <rex/filesystem/xdbf.h>#include <rex/title.h>Go to the source code of this file.
Classes | |
| struct | rex::xam::AchievementEvent |
| class | rex::xam::IAchievementManager |
Namespaces | |
| namespace | rex |
Typedefs | |
| using | rex::xam::AchievementCallback = std::function<void(const AchievementEvent&)> |
Enumerations | |
| enum class | rex::xam::AchievementNotification : u8 { kShow , kSuppress } |
| enum class | AchievementUnlockResult : u8 { kUnlocked , kAlreadyUnlocked , kUnknownAchievement } |
Xenia : Xbox 360 Emulator Research Project *
Copyright 2014 Ben Vanik. All rights reserved. * Released under the BSD license - see LICENSE in the root for more details. *
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